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Dreamlock
Counter
Counter
Lunar
This Dreamlock can only be played when an opponent Casts an Elestral. Nexus
D
lunar
. If you do, Negate its effects on the Chain and Suppress it until its controller’s next turn.
SST
Drops of Lethe
Invoke
Invoke
Omni
Omni
Reveal any number of cards from your hand, then shuffle them into your deck and draw that many cards plus 1.
BS1
Duggabyss
6
Attack
Defense
7
Earth
Earth
When this Duggabyss is sent from your deck to the Underworld you can Special Ascend your
E
earth
Elestral to it. When you Cast this Duggabyss you can target and destroy an opponent’s Elestral.
SST
Behemoth
Dryad
Duggy
2
Attack
Defense
5
Earth
When this Duggy receives 1 or more
E
earth
you can send the top 3 cards from your deck to the Underworld. Then, you may Expend
E
earth
. If you do, you may return an
E
earth
card from your Underworld to your hand. This effect can be activated only twice each turn.
SST
Brute
Dryad
Earthquake
Invoke
Invoke
Earth
Earth
Target and destroy an Elestral.
BS1
Ectopossum
3
Attack
Defense
3
Lunar
Lunar
When this Ectopossum is sent from your hand or deck to the Underworld you can Expend
D
lunar
in order to Special Cast it from your Underworld with
D
lunar
D
lunar
.
MR1
Brute
Spectral
Eddy
4
Attack
Defense
1
Water
When this Eddy is destroyed in battle you can change the Position of each Elestral on the field. If at least 2 opponent’s Elestrals changed Position this way you may Special Cast a Kurabyss from your hand or deck.
SST
Oceanic
Eldritch
Eddy
4
Attack
Defense
1
Water
When you Cast this Eddy you can change the Position of an Elestral. When a player Casts Rock and a Hard Place you can Special Ascend this Eddy to Kurabyss from your hand or deck.
DB1
Oceanic
Eldritch
Elechik
4
Attack
Defense
1
Thunder
When you Normal Cast this Elechik you can Search your deck for a Divine Rune and add it to your hand.
BS1
Avian
Elechik
Champion of Zeus
3
Attack
Defense
1
Thunder
When this Elechik declares an attack you can give it +1
J
atk
for each
T
thunder
Enchanting each Zeus on the field until the next turn.
FST
Avian
Elechik
Escaped from Tartarus
4
Attack
Defense
1
Thunder
When you Cast this Elechik you can target a Divine Rune in your Underworld and return it to your hand.
SST
Avian
Electrifly
1
Attack
Defense
1
Thunder
You can Disenchant
T
thunder
from this Electrifly in order to Search your deck for a 1 Spirit
T
thunder
Elestral and add it to your hand.
MR1
Insectoid
Electronyte
4
Attack
Defense
6
Thunder
Lunar
You can Nexus
T
thunder
/
D
lunar
. When this Electronyte receives 1 or more
T
thunder
you can Special Cast an Electrifly from your hand or deck. When you activate your Electrifly's effect you can draw a card.
MR1
Insectoid
Electropossum
6
Attack
Defense
2
Thunder
Thunder
When this Electropossum receives 1 or more
T
thunder
you can send a face-up or face-down
T
thunder
Rune on your field to the Underworld in order to target and destroy a card.
SST
Brute
Emperowatt
11
Attack
Defense
9
Thunder
Frost
Frost
When you Cast this Emperowatt you can Nexus all of your Enchanting Spirits to it. You can Disenchant
X
omni
X
omni
X
omni
in any combination of
I
frost
and/or
T
thunder
from this Emperowatt in order to destroy each card on an opponent's field.
FF1
Avian
Emphrostix
2
Attack
Defense
3
Frost
You can Expend
I
frost
I
frost
and discard this Emphrostix in order to target and Special Cast a 1 Spirit
I
frost
Elestral from your Underworld.
FF1
Avian
Ethereal
Emphrostix
Champion of Khione
3
Attack
Defense
5
Frost
When a
I
frost
Elestral is returned from your Underworld to your hand with your Khione's effect you can Special Cast that Elestral with
I
frost
.
LST
Avian
Ethereal
Emphyrix
3
Attack
Defense
3
Fire
When this Emphyrix is destroyed in battle or by an opponent’s card effect you can Expend
F
fire
. If you do, during this turn’s End Phase you can Special Cast it from your Underworld.
BS1
Avian
Ethereal
Emphyrix
Champion of Hestia
3
Attack
Defense
4
Fire
You can Disenchant
F
fire
from your Hestia in order to add a 1 Spirit
F
fire
Elestral from your Underworld to your hand. When you Ascend this Emphyrix, during your End Phase you can Special Cast it from your Underworld with
F
fire
.
FST
Avian
Ethereal
Enfornax
4
Attack
Defense
7
Fire
Wind
You can Expend
A
wind
in order to return an opponent's card to their hand. When you Cast a card with at least
F
fire
/
A
wind
you can give this Enfornax +2
J
atk
until the next turn.
MR1
Archaic
Equilynx
4
Attack
Defense
3
Earth
You can Nexus up to
E
earth
E
earth
. When you do, you can target and destroy a Rune.
BS1
Dryad
Eruption
Invoke
Invoke
Fire
Fire
An opponent must Expend
X
omni
X
omni
X
omni
. If they control a
F
fire
-Enchanted Elestral they must Expend
X
omni
instead.
BS1
Exaltair
3
Attack
Defense
2
Wind
You can Nexus up to
A
wind
A
wind
. When you do, an opponent must Expend
X
omni
X
omni
.
BS1
Avian
Exaltair
Champion of Aeolus
4
Attack
Defense
1
Wind
When you Cast this Exaltair you can Search your deck for an Aeolus or an Island of Aeolia and add it to your hand.
SST
Avian
Exaltair
Champion of Hermes
3
Attack
Defense
1
Wind
This Exaltair cannot be destroyed in battle the turn you Special Cast it from your Underworld. While your Hermes is Enchanted this Exaltair gets +3
J
atk
.
FST
Avian
Exaltflare
3
Attack
Defense
2
Fire
You can Nexus up to
F
fire
F
fire
. When you do, you can Special Ascend this Exaltflare to an Elestral with Enchantment Cost
F
fire
or
F
fire
F
fire
from your hand.
FF1
Avian
Exaltus
3
Attack
Defense
2
Solar
You can Nexus up to
L
solar
L
solar
. When you do, you can Search your deck for an
C
ethereal
Elestral and add it to your hand.
DB1
Avian
Ethereal
Exaltus
Champion of Apollo
3
Attack
Defense
2
Solar
When an Elestral on your field is destroyed in battle you can Special Cast this Exaltus from your hand with
L
solar
. This Exaltus gets +3
J
atk
if you Foretold this turn.
FST
Avian
Ethereal
Eyevory
6
Attack
Defense
8
Water
Water
This Eyevory gets +2
J
atk
for every Typhlant in your Underworld. You can Expend
W
water
in order to Special Cast a Typhlant from your Underworld in Attack Position.
BS1
Aquatic
Behemoth
Eyevory
Champion of Poseidon
7
Attack
Defense
6
Water
Water
When this Eyevory receives 1 or more
W
water
you can Foretell cards equal to the number of
W
water
Enchanting each Eyevory on your field. You may add each card with a title or effect that includes Poseidon Foretold this way to your hand.
LST
Aquatic
Behemoth
Eyewoolly
8
Attack
Defense
4
Frost
Frost
When this Eyewoolly destroys an opponent's Elestral in battle you can Expend
I
frost
in order to destroy each of that opponent's Elestrals.
FF1
Behemoth
Eyewoolly
Champion of Khione
7
Attack
Defense
5
Frost
Frost
You can send the top 4 cards from your deck to your Underworld, then Special Cast any number of 1 Spirit
I
frost
Elestrals sent to your Underworld this way.
LST
Behemoth
Family of Hera
Invoke
Invoke
Thunder
Enchant up to
T
thunder
T
thunder
from your Underworld to your Champions of Hera or your Rune Row. Then you may return
T
thunder
from your field to your Spirit Deck.
SST
Fawnlit
3
Attack
Defense
2
Lunar
When you Normal Cast this Fawnlit you can Search your deck for an Artemis or a Therahart and add it to your hand. This Fawnlit gets +1
O
def
for each
D
lunar
Enchanting each Artemis on the field.
MR1
Brute
Fawnlit
Champion of Artemis
2
Attack
Defense
5
Lunar
You can Enchant
D
lunar
from your Underworld to this Fawnlit if a card on an opponent’s field is Suppressed. While a Suppressed Elestral is on the field this Fawnlit cannot be destroyed in battle.
LST
Brute
Findust
2
Attack
Defense
2
Wind
You can Disenchant
A
wind
from this Findust in order to Search your deck for a
A
wind
Rune and add it to your hand. When you Cast Sandstorm you can Special Ascend this Findust to Hiboofin from your hand or deck.
FF1
Archaic
Findust
Champion of Aeolus
1
Attack
Defense
6
Wind
A that you use to play Runes and that are Enchanting cards on your field are also treated as
E
earth
. When this Findust receives 2 or more
E
earth
you can Special Cast a Findust or Hiboofin from your hand or deck.
LST
Archaic
First Light
Invoke
Invoke
Solar
Search your deck for a
L
solar
Elestral and put it on top of your deck.
DB1
Flammamoth
8
Attack
Defense
4
Fire
Wind
Wind
Your opponents’ Elestrals get -1
J
atk
and -1
O
def
for each Nimbug and Charcoon in your Underworld. You can destroy a Foloi Forest on your field. If you do, destroy all cards on the field except this Flammamoth.
FST
Insectoid
Flammamoth
9
Attack
Defense
4
Fire
Wind
Wind
This Flammamoth gets +1
J
atk
for each Enchanting
A
wind
on the field. When a player activates a Rune effect, you can Expend
F
fire
F
fire
in order to Negate that effect and destroy that Rune. This card's effect can be activated only once each turn.
FF1
Insectoid
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