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Dense Fog
Achlys' Mist
Counter
Counter
Lunar
Until the next turn, changes to an Elestral's
J
atk
and/or
O
def
from effects don't apply. When this Dense Fog is discarded by your
D
lunar
Elestral's effect or an opponent’s effect you can draw 2 cards.
LST
Dionysus
Divine
Divine
Earth
When you Cast this Dionysus you can Enchant up to
E
earth
E
earth
E
earth
to it. You can Disenchant
E
earth
from this Dionysus in order to target an Elestral and Daze it or Enrage it until your next turn.
LST
Dionysus' Madness
Counter
Counter
Earth
Daze or Enrage an Elestral until your next turn. If Dionysus is Enchanted you may also change that Elestral's Position and you may Enchant your Dionysus with
E
earth
from your Underworld.
LST
DistantCoder
Divine
Divine
Omni
When you Cast this DistantCoder you can Enchant up to
X
omni
X
omni
X
omni
to it. When an Elestral declares an attack you can Disenchant a Spirit from this DistantCoder of the same Element as a Spirit Enchanting that Elestral in order to Negate that attack.
CP1
Divine Blessing
Counter
Counter
Omni
This Divine Blessing can only be Cast when an opponent activates an Invoke Rune. Disenchant
X
omni
from your field in order to Negate that Rune.
FF1
Divine Healing
Invoke
Invoke
Omni
Enchant up to
X
omni
X
omni
X
omni
from your Underworld to a Divine Rune on your field.
MR1
Don't Poke the Bear!
Counter
Counter
Fire
This Don’t Poke the Bear! can only be played during the Battle Phase. Target an
B
ursa
Elestral and give it +4
J
atk
and +4
O
def
until the End Phase.
DB1
Ursa
Doppelgator
5
Attack
Defense
4
Lunar
Lunar
Elestrals that are not
D
lunar
/
L
solar
-Enchanted get -1
J
atk
for each
D
lunar
Enchanting this Doppelgator. When this Doppelgator receives 1 or more
D
lunar
/
A
wind
in a Nexus you can Special Ascend it to Fulgoryx from your hand or deck.
MR1
Insectoid
Dragon
Dracodoodle
7
Attack
Defense
3
Wind
Wind
You can Expend
A
wind
in order to Suppress each Elestral on an opponent's field until the End Phase. When this Dracodoodle destroys an opponent's Suppressed Elestral in battle that opponent must Expend
X
omni
X
omni
X
omni
.
FF1
Avian
Dragon
Dracodoodle
Champion of Hermes
6
Attack
Defense
2
Wind
Wind
When a Cockatoodle is sent to your Underworld you can Special Cast this Dracodoodle from your Underworld with
A
wind
A
wind
. You may only play 1 Dracodoodle this way each turn. This Dracodoodle gets +2
J
atk
for each Suppressed card on the field.
FST
Avian
Dragon
Dracoray
7
Attack
Defense
3
Fire
Solar
When you Cast this Dracoray you can return up to
L
solar
L
solar
L
solar
from your Underworld to your Spirit Deck. During your Draw Phase you can Expend
F
fire
in order to Special Ascend this Dracoray to Dragallus from your deck.
MR1
Avian
Dragon
Dragallus
13
Attack
Defense
5
Fire
Solar
Solar
You can Expend
F
fire
in order to Suppress each face-up card on an opponent's field until the End Phase. Then Enchant
L
solar
from your Spirit Deck and/or Underworld to this Dragallus up to the number of cards Suppressed this way.
MR1
Avian
Dragon
Drakkid
2
Attack
Defense
2
Lunar
You can target a 1 Spirit Elestral and exchange its base
J
atk
with this Drakkid's base
J
atk
until the End Phase. When a player Casts Rock and a Hard Place you can Special Ascend this Drakkid to Drakking from your hand or deck.
MR1
Oceanic
Drakking
7
Attack
Defense
4
Water
Lunar
When this Drakking destroys an Elestral in battle you can Special Cast that Elestral from the Underworld with
D
lunar
/
W
water
Spirits only. While that Elestral is on your field, this Drakking cannot be attacked.
MR1
Oceanic
Eldritch
Dratagua
1
Attack
Defense
4
Water
When this Dratagua receives 1 or more
W
water
you can return up to
W
water
W
water
from your Underworld to your Spirit Deck.
FF1
Aquatic
Dragon
Dratagua
Champion of Aphrodite
1
Attack
Defense
4
Water
Your Aphrodites' effects can also find a Lochagon. You can Nexus
W
water
. When you do, you can Search your deck for an
Q
aquatic
Elestral and add it to your hand.
LST
Aquatic
Dragon
Drataura
2
Attack
Defense
4
Solar
You can Nexus
L
solar
. When you do, you can return up to
L
solar
L
solar
from your Underworld to your Spirit Deck.
DB1
Ethereal
Dragon
Drataya
2
Attack
Defense
4
Earth
When a player Casts Ambrosia you can draw 2 cards.
BS1
Dryad
Dragon
Drataya
Champion of Dionysus
2
Attack
Defense
2
Earth
When this Drataya receives 1 or more
E
earth
you can target an Elestral and Daze it until your next turn. You can Special Ascend this Drataya to Ladogon from your hand or deck if it’s Enraged, then Enrage that Ladogon until the next turn.
LST
Dryad
Dragon
Drataya
Escaped from Tartarus
2
Attack
Defense
4
Earth
You can discard an Ambrosia or a Golden Apple of Discord in order to draw 2 cards.
FST
Dryad
Dragon
Drops of Lethe
Invoke
Invoke
Omni
Omni
Reveal any number of cards from your hand, then shuffle them into your deck and draw that many cards plus 1.
BS1
Earthquake
Invoke
Invoke
Earth
Earth
Target and destroy an Elestral.
BS1
Ectopossum
3
Attack
Defense
3
Lunar
Lunar
When this Ectopossum is sent from your hand or deck to the Underworld you can Expend
D
lunar
in order to Special Cast it from your Underworld with
D
lunar
D
lunar
.
MR1
Brute
Spectral
Eddy
4
Attack
Defense
1
Water
When you Cast this Eddy you can change the Position of an Elestral. When a player Casts Rock and a Hard Place you can Special Ascend this Eddy to Kurabyss from your hand or deck.
DB1
Oceanic
Eldritch
Elechik
4
Attack
Defense
1
Thunder
When you Normal Cast this Elechik you can Search your deck for a Divine Rune and add it to your hand.
BS1
Avian
Elechik
Champion of Zeus
3
Attack
Defense
1
Thunder
When this Elechik declares an attack you can give it +1
J
atk
for each
T
thunder
Enchanting each Zeus on the field until the next turn.
FST
Avian
Electrifly
1
Attack
Defense
1
Thunder
You can Disenchant
T
thunder
from this Electrifly in order to Search your deck for a 1 Spirit
T
thunder
Elestral and add it to your hand.
MR1
Insectoid
Electronyte
4
Attack
Defense
6
Thunder
Lunar
You can Nexus
T
thunder
/
D
lunar
. When this Electronyte receives 1 or more
T
thunder
you can Special Cast an Electrifly from your hand or deck. When you activate your Electrifly's effect you can draw a card.
MR1
Insectoid
Emperowatt
11
Attack
Defense
9
Thunder
Frost
Frost
When you Cast this Emperowatt you can Nexus all of your Enchanting Spirits to it. You can Disenchant
X
omni
X
omni
X
omni
in any combination of
I
frost
and/or
T
thunder
from this Emperowatt in order to destroy each card on an opponent's field.
FF1
Avian
Emphrostix
2
Attack
Defense
3
Frost
You can Expend
I
frost
I
frost
and discard this Emphrostix in order to target and Special Cast a 1 Spirit
I
frost
Elestral from your Underworld.
FF1
Avian
Ethereal
Emphrostix
Champion of Khione
3
Attack
Defense
5
Frost
When a
I
frost
Elestral is returned from your Underworld to your hand with your Khione's effect you can Special Cast that Elestral with
I
frost
.
LST
Avian
Ethereal
Emphyrix
3
Attack
Defense
3
Fire
When this Emphyrix is destroyed in battle or by an opponent’s card effect you can Expend
F
fire
. If you do, during this turn’s End Phase you can Special Cast it from your Underworld.
BS1
Avian
Ethereal
Emphyrix
Champion of Hestia
3
Attack
Defense
4
Fire
You can Disenchant
F
fire
from your Hestia in order to add a 1 Spirit
F
fire
Elestral from your Underworld to your hand. When you Ascend this Emphyrix, during your End Phase you can Special Cast it from your Underworld with
F
fire
.
FST
Avian
Ethereal
Enfornax
4
Attack
Defense
7
Fire
Wind
You can Expend
A
wind
in order to return an opponent's card to their hand. When you Cast a card with at least
F
fire
/
A
wind
you can give this Enfornax +2
J
atk
until the next turn.
MR1
Archaic
Equilynx
4
Attack
Defense
3
Earth
You can Nexus up to
E
earth
E
earth
. When you do, you can target and destroy a Rune.
BS1
Dryad
Eruption
Invoke
Invoke
Fire
Fire
An opponent must Expend
X
omni
X
omni
X
omni
. If they control a
F
fire
-Enchanted Elestral they must Expend
X
omni
instead.
BS1
Exaltair
3
Attack
Defense
2
Wind
You can Nexus up to
A
wind
A
wind
. When you do, an opponent must Expend
X
omni
X
omni
.
BS1
Avian
Exaltair
Champion of Hermes
3
Attack
Defense
1
Wind
This Exaltair cannot be destroyed in battle the turn you Special Cast it from your Underworld. While your Hermes is Enchanted this Exaltair gets +3
J
atk
.
FST
Avian
Exaltflare
3
Attack
Defense
2
Fire
You can Nexus up to
F
fire
F
fire
. When you do, you can Special Ascend this Exaltflare to an Elestral with Enchantment Cost
F
fire
or
F
fire
F
fire
from your hand.
FF1
Avian
Exaltus
3
Attack
Defense
2
Solar
You can Nexus up to
L
solar
L
solar
. When you do, you can Search your deck for an
C
ethereal
Elestral and add it to your hand.
DB1
Avian
Ethereal
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