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Pterrosail
4
Attack
Defense
3
Water
Wind
All
A
wind
/
W
water
-Enchanted Elestrals get +3 J, cannot be targeted by your opponents’ Divine Rune effects, and cannot be returned to the hand by opponents’ card effects.
LST
Archaic
Avian
Pterrosail
7
Attack
Defense
3
Water
Wind
You can Nexus
A
wind
or
W
water
. When you do, you can Special Cast a Nemisail from your hand or deck.
FF1
Archaic
Avian
Pterrostar
5
Attack
Defense
7
Lunar
Lunar
You can Nexus up to
D
lunar
D
lunar
D
lunar
. When a player Nexuses an opponent must Expend
X
omni
for each
X
omni
that a card received in that Nexus.
FST
Archaic
Ethereal
Pulveroar
7
Attack
Defense
4
Lunar
Lunar
This Pulveroar in your hand can Special Ascend from your
D
lunar
Elestral if you also Disenchant
D
lunar
from your field.
MR1
Behemoth
Pulveroar
Champion of Dionysus
8
Attack
Defense
4
Lunar
Lunar
When this Pulveroar deals damage you can target a Rune in your Underworld with an effect, name, or title that includes Dionysus and return it to your Rune Row face-down.
SST
Behemoth
Quackle
2
Attack
Defense
3
Thunder
When you Cast this Quackle you can return up to
T
thunder
T
thunder
T
thunder
from your Underworld to your Spirit Deck.
BS1
Avian
Ethereal
Quackle
Champion of Hera
2
Attack
Defense
4
Thunder
When you Cast this Quackle you can Search your deck for a card with a name that includes Hera and add it to your hand. You can return
T
thunder
from your field to your Spirit Deck in order to target an Elestral and give it -2
J
atk
until the next turn.
SST
Avian
Ethereal
Race to the Top
Invoke
Invoke
Thunder
This Race to the Top can only be played if Mt. Olympus is Enchanted. Target 2 Elestrals and destroy the Elestral with the least
O
def
.
FF1
Raiceridge
4
Attack
Defense
6
Thunder
Frost
You can Expend
I
frost
in order to target and Special Ascend your Raiceros to this Raiceridge from your hand. When an Elestral that is not
T
thunder
-Enchanted declares an attack you can Expend
T
thunder
in order to Negate that attack.
FF1
Behemoth
Raiceridge
Champion of Hera
5
Attack
Defense
7
Thunder
Frost
You can return
T
thunder
from your field to your Spirit Deck in order to Foretell 4 and choose up to 2
T
thunder
/
I
frost
cards Foretold this way. Add 1 to your hand and send the other to the Underworld.
SST
Behemoth
Raiceros
2
Attack
Defense
4
Thunder
While this Raiceros is Enchanted Elestrals cannot attack the turn they are Cast unless they are
T
thunder
-Enchanted.
BS1
Brute
Raiceros
Champion of Hera
2
Attack
Defense
5
Thunder
You can return
T
thunder
from your field to your Spirit Deck in order to Special Ascend this Raiceros to Raiceridge from your hand or deck.
SST
Brute
Reforge
Invoke
Invoke
Fire
Return an Artifact Rune from your Underworld to your hand. Return Spirits equal to that Artifact Rune's Enchantment Cost from your Underworld to your Spirit Deck.
FST
Resting on Your Laurels
Invoke
Invoke
Omni
This Resting on Your Laurels can only be played if an opponent has at least 2 more Enchanting Spirits than you do. Target and destroy that opponent's Elestral with the least number of Enchanting Spirits.
SD05
Rhinosect
8
Attack
Defense
5
Frost
Frost
This Rhinosect can be Special Cast from your hand if you have a card that is originally an Elestral in your Rune Row. You can target and destroy an Empowered Elestral.
DB1
Insectoid
Rhinosect
Champion of Hermes
7
Attack
Defense
5
Frost
Frost
When this Rhinosect is sent from your Elestral Row or deck to the Underworld you can Cast it with
I
frost
I
frost
as an Artifact Rune with the effect “The Empowered Elestral gets +4 J”.
SST
Insectoid
Rhinymph
1
Attack
Defense
5
Frost
You can Expend
I
frost
in order to move this Rhinymph to your Rune Row. It becomes an Artifact Rune Empowering an Elestral of your choice with the effect "The Empowered Elestral is Suppressed and gets -2 O".
DB1
Insectoid
Rhinymph
Champion of Hermes
2
Attack
Defense
5
Frost
While activating your Hermes’ effect you may Disenchant
A
wind
instead of
A
wind
A
wind
. When a player Empowers this Rhinymph with a
I
frost
/
A
wind
Artifact Rune you can Search your deck for a 1 Spirit
A
wind
Elestral and send it to the Underworld.
SST
Insectoid
Rise from the Ashes
Invoke
Invoke
Omni
Omni
Omni
Target an Elestral in your Underworld and Special Cast it in Attack Position.
BS1
Rise from the Depths
Invoke
Invoke
Water
This Rise from the Depths can only be played if Atlantis is Enchanted. Target a 1 Spirit
W
water
Elestral in your Underworld and Special Cast it.
FF1
Rise from the Shadows
Counter
Counter
Lunar
This Rise from the Shadows can only be played when 1 of your Elestrals is destroyed by an opponent. Special Cast that Elestral from your Underworld using
D
lunar
from your Underworld.
LST
Rock and a Hard Place
Invoke
Invoke
Water
Lunar
While this Rock and a Hard Place is on a Chain, players cannot play Counter Runes. Target a Rune and an Elestral on an opponent's field. That opponent destroys one of them.
DB1
Roomantis
5
Attack
Defense
7
Earth
Earth
This Roomantis can attack opponents’ Spirit Decks directly. When this Roomantis deals damage you can return it to your hand. If you do, during your next Draw Phase, you can Special Cast it using only
E
earth
E
earth
from your Underworld.
LST
Insectoid
Roominous
7
Attack
Defense
4
Solar
Solar
When this Roominous deals damage to an opponent they must send the top 3 cards from their deck to their Underworld for each Spirit they Expended.
DB1
Brute
Royalotl
2
Attack
Defense
2
Solar
When an opponent declares an attack you can Foretell 3 and Negate that attack if a
L
solar
Elestral was Foretold this way, then add 1
L
solar
Elestral Foretold this way to your hand.
LST
Ethereal
Rummacoal
2
Attack
Defense
2
Fire
When you Normal Cast this Rummacoal you can Search your deck for a Stadium Rune or a Stoke the Forge and add it to your hand. This Rummacoal gets +1
J
atk
for each
F
fire
Enchanting it as long as Volcanic Forge is Enchanted.
DB1
Golem
Brute
Rummacoal
Champion of Hephaestus
3
Attack
Defense
2
Fire
When you Cast this Rummacoal you can return an Artifact Rune from your Underworld to your hand. This Rummacoal gets +1
J
atk
for each Enchanted Artifact Rune on the field.
FST
Golem
Brute
Rummagem
2
Attack
Defense
3
Earth
When you Normal Cast this Rummagem you can Search your deck for a 1 Spirit
E
earth
Elestral and add it to your hand.
BS1
Golem
Brute
Sakurasaur
6
Attack
Defense
8
Earth
Earth
You can Expend
E
earth
in order to draw 2 cards.
BS1
Archaic
Dryad
Salashade
3
Attack
Defense
3
Fire
Lunar
This Salashade gets +1
J
atk
for each Elestral in your opponents' Underworlds. When a player Casts an Elestral an opponent must send the top 3 cards of their deck to their Underworld.
MR1
Eldritch
Sandstorm
Invoke
Invoke
Earth
Wind
For each Elestral that is not
E
earth
-Enchanted, return it to its owner's hand if it is in Defense Position. Otherwise, change it to Defense Position. Until the End Phase those Elestrals cannot change Position.
FF1
Satymber
5
Attack
Defense
7
Earth
Earth
When this Satymber is Empowered by your Artifact Rune and destroys an Elestral in battle you can Nexus the Spirits from that Artifact to this Satymber and Special Ascend it to Centaurbor from your hand or deck.
SD01
Dryad
Satymber
Champion of Dionysus
5
Attack
Defense
8
Earth
Earth
When this Satymber receives 1 or more
E
earth
you can target an opponent's Elestral and Enrage it. When an opponent's Enraged Elestral declares an attack you can return that Elestral to their hand.
LST
Dryad
Scavacoal
5
Attack
Defense
4
Fire
Fire
When you Ascend into this Scavacoal you can Expend
F
fire
in order to Search your deck for up to 2 cards with Enchantment Costs
F
fire
or
F
fire
F
fire
and add them to your hand.
DB1
Golem
Behemoth
Scavacoal
Champion of Hephaestus
6
Attack
Defense
6
Fire
Fire
This Scavacoal in your hand can Special Ascend from your
F
fire
Elestral if you have at least 2 Enchanted Artifact Runes on your field. Artifacts that were Empowering that Elestral start Empowering this Scavacoal instead of being sent to the Underworld.
FST
Golem
Behemoth
Scavagem
4
Attack
Defense
6
Earth
Earth
When you Ascend into this Scavagem you can Expend
E
earth
in order to Search your deck for up to 2 cards with Enchantment Costs
E
earth
or
E
earth
E
earth
and add them to your hand.
BS1
Golem
Behemoth
Scepter of Hera
Artifact
Artifact
Thunder
There can only be 1 face-up Scepter of Hera on your field. Your Champions of Hera get +2
J
atk
and +2
O
def
. When you activate your Hera’s active effect you can return
T
thunder
from your Hera to your Spirit Deck.
SST
Scepter of Khione
Artifact
Artifact
Frost
Frost
The Empowered Elestral gets +2
J
atk
and +1
O
def
. When Khione is Enchanted and the Empowered Elestral destroys an Elestral in battle you can Special Cast a 1 Spirit
I
frost
Elestral from your hand.
FF1
Schnark
3
Attack
Defense
3
Water
When you Cast this Schnark you can Search your deck for a card with Enchantment Cost
W
water
D
lunar
and add it to your hand.
MR1
Oceanic
Scythe of Demeter
Artifact
Artifact
Earth
Earth
The Empowered Elestral gets +2
J
atk
and +3
O
def
. When the Empowered Elestral destroys an Elestral in battle you can return
E
earth
from your Underworld to your Spirit Deck. If Demeter is Enchanted you can return
E
earth
E
earth
instead.
BS1
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